Adam deGrandis ’05 is an artist who loves making video games. Since he graduated from MECA, he has worked at everything from graphic designer to grunt production artist to teacher to art director. His current freelance game development business offers concept drawing and painting, modeling, unwrapping and texturing, rigging and binding, animation, development and pre‐ production, and more.

Laurels

● Visual director and producer for Notorious Inc, published by Chickadee Games

● Painting and animation for Contraption Maker, published by Spotkin LLC

● Artwork and concept for Monaco, published by Pocketwatch Games

Extracurricular

Art and games are his passions; sharing them with others is what drives him.

Adam’s Website