Fall 2018 Course Schedule 
Spring 2019 Course Schedule

 

    Code
    Course
    Credits
    GD 101

    Design Basics: Form & Meaning 

    This is an introduction to the fundamental elements, skills, and possibilities of graphic design. Emphasis is placed on experiencing a practice of making meaning visual through exploring the expressive potential of design. Students will create visual compositions in which typography and creative concepts play a primary role in communicating ideas through a physical shaping of language. Graphic design tools such as hand skills, analog and digital materials, iteration and research methodology will be applied throughout the semester. An emphasis is placed on basic ideation and the working methods of the designer that combines the practical with the expressive.

    No Prerequisites

    3 credits
    GD 102

    Design Basics: Typography and Image

    This course introduces the basic principles and opportunities of using typography as a vehicle of expression and communication. Students learn how to employ type with respect to informational hierarchy and other design strategies and methodologies. Projects involve experimentation in the integration of type with images and organizing them into visually compelling compositions with effective communication. Typography as a vehicle of creative expression is explored; typographic classification and identification is introduced. Emphasis is placed on 2-dimensional design and sequential typography which culminates in a project where students design and produce their own limited-edition book. Major requirement. Elective: 3 credits/semester; 6 hours/week. No prerequisite.

    Prerequisites : None

    Additional Notes : Major Requirement: 6 hours/week

    3 credits
    GD 220

    Perpetual Play: XYZ

    Through various media and processes that inform the technical and communicative canon of design, students are introduced to 3D environments. The class will explore a range of materials and comping techniques in the production of scale models, mock-ups and final projects both analog and digital. The class will promote the development of artistic/conceptual expression and a critical/analytical vocabulary through assignments and critique. Methods for image generation of various media using the fab lab and the RISOGRAPH printer among other materials and techniques will promote hands-on explorations. The goal is to experience the indivisible connection between the media and methods of design that informs expression across 2D and 3D environments.

    Prerequisites : None

    3 credits
    GD 230

    Motion Graphics and Animation

    This course provides the student with an introduction to the basic principles of time-based visual storytelling with moving images. Based on a survey of historical and contemporary examples, projects and exercises will lead the student through important aspects of conveying information, narrative and personality. Professional software will be used in creating time-based vehicles used in dramatic, promotional and documentary contexts. Elective: 3 credits; 6 hours/week. 
Prerequisites: one 100/200 elective in IL or GD or DM, and FN 101.

    Prerequisites : Prerequisites: one 100/200 elective in IL or GD or DM, and FN 101.

    Additional Notes : Elective: 6 hours/ week.

    3 credits
    GD 300

    Graphic Design Topics: Text in the Environments

    This course will explore the possibilities of graphic design within environments. Students will be introduced to multiple forms of design for spaces and experiences that span wayfinding, signage systems, exhibition design, environmental graphics and creative placemaking. Throughout the semester, the class will consider how design concepts can translate to multiple scales and surfaces. We will discuss materials, fabrication and installation techniques as well as the production of mock-ups and digital models. The class will also examine design in the context of curating and exhibiting work in gallery and museum spaces. 3 credits; 6 hours/week. Prerequisite: GD 101 and 102 or permission of instructor.

    Prerequisites : Prerequisite: GD 101 and 102 or permission of instructor.

    Additional Notes : Elective; 6 hours/week.

    3 credits
    GD 301/404

    Visual Identity & Dynamic Branding

    In this studio course, students will approach the subject of visual identities from multiple scales and platforms. Students will spend the semester exploring how individuals, organizations and places use the language of design to develop effective marks and brands. Furthermore, students will consider the characteristics of identity systems – including typography, color, imagery and language. In addition to design, the class will engage in research and strategy when approaching their assignments and will examine historical and contemporary examples of visual identities.Students will develop strengths in the formal and conceptual attributes of successful identity design and branding. Final multiple-part solutions are obtained through a series of projects: 1) the visual translation of research and ideas; 2) the creation of symbols and icons that represent core conceptual identities; and 3) the development of flexible and dynamic systems. Personal, individually invented objectives or assigned objectives by an outside client provide the course with its project basis.

    Prerequisites : GD 101 and GD 102 or permission of instructor.

    3 credits
    GD 311

    Core Studio I

    This course is an advanced investigation into conventional and unconventional forms of typography. Projects that are typical of various genres of typographic design provide exposure to complex issues of organization, hierarchy and sequence in traditional and contemporary typographic communication. Special attention is given to refinement, detail, and finishing skills in all forms of typographic design while understanding the significance of context and audience, as well as the voice and narrative potential of type. Major requirement and may be repeated for credit.

    Prerequisites : GD 102

    3 credits
    GD 312

    Core Studio II

    This project-based course builds on the fundamentals introduced in Core I and emphasizes the potential for artistic/conceptual expression within the practice of the graphic designer. Sequential and intensive projects will place emphasis on the presentation, articulation, editing and refining of work that defines individual designer portfolios. Core Studio I continues the development of typographic practice from GD102 and extends practice in typographic structures into more complex methodologies of research, ideation and prototyping. Major requirement for GD Juniors. 3 credits/semester; 6 hours/week. Prerequisite: Major standing.

    Prerequisites : GD 102

    Additional Notes : Major Requirement: 6 hours/week

    3 credits
    GD 320/420

    Design Studio

    This course is modeled after a professional design studio and the first employment opportunities students will face upon graduating. The professor functions as Art Director, and the students as young designers modeled after an actual studio environment with collaborative work time built into the class structure. The class introduces motivated graphic design majors to a wide range of projects, some real, some very close to real, including hands-on opportunities in creating work for actual clients. Client partnerships are developed as students learn skills in presenting ideas and directing discussions.

    Prerequisites : Major standing. 9 GD credits or permission of instructor

    Additional Notes : Major requirement for GD Juniors and GD Seniors. 6 hours/week.

    3 credits
    GD 353

    Design Issues & History

    Readings, discussions, student presentations and studio projects will explore and examine contemporary issues and design history that affect the way we perceive the practice of design. Topics and projects will engage the student in the critical thinking and research specific to design methodology. This serves to expand the individual student’s personal palette of form and context. Major requirement. 

    Prerequisites : Major standing.

    Additional Notes : Major requirement. 6 hours/week.

    3 credits
    GD 380

    Interface Design

    Interface design is not new: books, print, and way-finding sign systems are examples of interfaces that have been in place for centuries. Now, websites, tablets, phones, and mobile apps dominate the landscape, and the future might hold interfaces that are invisible or automatic or interactive only through voice. This course will explore, research and define what an interface is and could be through the design process. Our common definition of interface refers to the point at which two systems, subjects or organizations meet and interact. In design we focus on creating that point of interaction or point of delivery between a person and the interface. However, as technology shifts our attentions from designing one-off artifacts to the design of systems and experiences, this studio course will ask you to expand your notion of and approach to designing interfaces.  This is a visual design course to emphasize cross-platform design experiences; this is not a coding class. Issues of hierarchy, color, size, readability, graphical user interface, architecture and the pragmatics of interface communication is explored. Projects will look at the web as a dynamic visual environment. Elective: 3 credits/semester; 6 hours/week. Major requirement. Prerequisite: 6 GD credits or permission of instructor.

    Prerequisites : 6 GD credits or permission of instructor.

    Additional Notes : Elective: 6 hours/week

    3 credits
    GD 411

    Core Studio III 

    This project-based course emphasizes the potential for artistic/conceptual expression within the practice of the designer. Sequential and intensive projects will place emphasis on the presenting, articulating, editing and refining of work that defines individual designer portfolios. End results are more emphasized as well as evidence of a personal working methodology. This course often refers to professional situations, production and application Major requirement for GD Juniors and GD Seniors.

    Prerequisites : Major standing.

    3 credits
    GD 450

    Senior Independent Projects

    This course is devoted to independent self-directed projects in graphic design, which are proposed, designed, written, and produced by each student on an individual basis. Faculty members serve as project advisors; this course is the studio component of the Senior Synthesis Seminar course. Thesis projects involve visual research relating to a specific semester-long topic of visual communication. An appropriate form of presentation for the project in the Senior Thesis Exhibition and a separate written summary culminate in book form. Major requirement. 3 credits/semester; 6 hours/week. Prerequisite: Major standing.

    Prerequisites : Major standing

    Additional Notes : Major Requirement: 6 hours/week

    3 credits
    SEM 351

    Motive, Method, Making (GD & IL)

    This course explores the materials and methods of working in design and illustration through a series of intensive hands-on workshops. Processes may include Risograph printing, letterpress printing, prototyping packaging, an introduction to the Fab Lab, animation, and building a web presence. Conceptual exploration of a semester-long theme will be a common tying narrative to a visual language that is material specific. Whether 2D, 3D, time based, interactive, linear or nonlinear, methods of making influences the strategies applied within the design and illustration studio today. REQUIRED for Juniors in Illustration and Graphic Design: 3 credits/semester; 6 hours/week. Prerequisites: Must be majoring.

    Prerequisites : Major standing

    Additional Notes : REQUIRED for Juniors in Illustration and Graphic Design

    3 credits
    SEM 451

    Professional Studio (Craft, Fine Arts, Digital Media, Illustration and Design)

    This one-semester course is designed to deliver professional development information to seniors through presentations and lectures pertinent to artists and designers. Topics from how to establish a studio/community to various ways of working with individuals and the public; to making a professional identity package and finances plus many more will be explored. In addition to lectures and tutorials, there may also be field trips connected to appropriate topics, as well as visiting artists and professionals such as a CPA and Maine Arts Commission. Class projects are designed to offer specific experiences and skills pertinent to the student’s professional development. Sections will be split to focus on area-specific professional information and assignments.

    Prerequisites : Must be majoring

    3 credits
    SEM 452

    Senior Synthesis

    This course is taken in the final semester of the senior year. It is an integral course with the studio practice. Students will be led through a guided research and writing process to identify and explore what their inspirations are for their studio work, how those interests are played out historically and what their relevance is to contemporary art and culture. The class will culminate in a fully articulated written thesis that explains and details their thesis work. Students will present their ideas at various points throughout the semester and conversations will be held about the ideas underlying their work both in the classroom and in individualized studio visits. Major requirement: 3 credits/ 6 hours per semester.

    Prerequisites : Major standing

    Additional Notes : Major Requirement: 6 hours/week

    3 credits